Independent field guide · Launch edition
STAR WARS Zero Company, without the guesswork.
Source-led answers for the systems and decisions players meet first: Action Points, Advantage, Overwatch, injuries, squad roles, Operators, customization, modes, and platforms.
Core briefings
Learn the turn. Then choose the role.
These two owner guides handle the shared rules behind every deployment. Specific problems and factual questions have their own routes below.
Plan a turn before you spend it.
Learn the three-AP action economy, shared Advantage, cover, Overwatch, Rally, Injuries, and permanent-loss risk.
Role comparison · 8 minPick a job, not a tier label.
Compare all eight standard Specializations, how Hawks can change roles, and what the launch build actually confirms.
Player answers
Go straight to the question you have.
Each briefing owns one search intent, so troubleshooting, mode facts, roster facts, and character options do not compete with the core guides.
Overwatch not triggering?
Check the official trigger rules, then isolate a possible setup issue or launch-build bug.
Campaign consequenceInjuries & permadeath
Follow the Downed → Rally → Injury chain, Medbay treatment, and campaign setting.
Game modesMultiplayer or co-op?
See exactly which online, local, and split-screen modes EA says are not included.
Official rosterCharacters & voice cast
Scan the named Operators and the voice role that EA has directly confirmed.
Player expressionCustomization & romance
Separate Hawks and custom-Operator options from authored-character limits.
Campaign lengthHow long to beat?
Start with EA’s official 30–40 hour main-story estimate and its stated variables.
Where to playPlatforms & storefronts
Check the confirmed PC, PlayStation 5, and Xbox Series X|S release list.
The campaign loop
The battlefield is only half the operation.
Tactical Missions, Operations, and company management share the campaign clock. Every deployment changes what comes back to the Den: people, Injuries, resources, and the next set of choices.
- Read the HoloTableChoose among Tactical Missions and non-combat Operations available in the current Cycle.
- Deploy the right fourBalance combat roles, availability, Injuries, and the Bonds you want to build.
- Bring back more than lootEarn Intel, Credits, Focus Points, Influence, Utilities, and Weapon Mods.
- Repair the companyTreat Injuries, recruit, adjust loadouts, improve facilities, and spend progression resources.

Official footage
See the systems in motion.
EA Star Wars’ official gameplay trailer provides first-party context for the tactical layer and company-management loop.
Fast answers
Before you deploy
Is STAR WARS Zero Company multiplayer or co-op?
No. EA identifies it as single-player only and says it has no online competitive multiplayer, online co-op, local or split-screen co-op, or social features. Read the full mode answer →
Does the game have permanent death?
Permadeath is configurable when a campaign begins. When enabled, an Operator dies after three Injuries; Hawks instead causes mission failure and a restart. See the full Injury chain →
Can you customize your character?
Yes. EA confirms appearance, clothing, voice, and name options for Hawks and fully custom Operators, with different limits for authored characters. See what can be changed →
Is this an official EA or Lucasfilm site?
No. Zero Company Help is an independent, unofficial editorial guide. Official images remain credited, and evidence links point back to first-party sources.